
Unwrapping the New Framer đ
A Review of Whatâs New
Yesterday Framer dropped a new update with some pretty big features thatâll change how and when you use Framer. Off the back of their $8m Series A funding, like many competitors, Framer are gunning to be your âgo-to design tool from start to finishâ, and the new release looks like a great step.
Weâll start with a quick recap on how Framer has been making this shift, followed by a rundown of the latest features.
The shift from code to design
Framer used to be most widely used for prototyping final stage, high-fidelity interactions. Back in 2016, youâd create prototypes in a split screen view âwith one side showing your code, and the other your prototype (see left of the following image):

The learning curve was pretty steep. Fast-forward to 2017 though, and Framer introduced Design mode (see middle of image above), with a brand new view dedicated to simple design.
This brought with it tools you might recognise from apps like Sketch or Photoshop:
- Art-boards
- Shape tools
- Layout and colour
- Today: Paths/Vectors âď¸ (and more đ)

The new stuff
With the basics already in place, yesterdayâs release aims to make design mode more powerful, especially to those who arenât experienced with code. This doesnât mean the flexibility of code is lost though â pretty much everything made in design view can be manipulated to infinity in the code view, making this a useful tool for learning as well.
The flexibility of code has not been lost, itâs been made even more useful.
Now we know what the aim is, letâs see how it works:
Opening the New Framer đŚ
Framer have done a good job on their site of highlighting whatâs new, so letâs dive straight into the app.
Upon opening Framer, we can immediately see the latest updates simply by looking to the top left of Design mode. Hereâs how itâs changed since last time:

As you can see, there are 3 notable differences:
- âFramesâ has replaced âArtboardâ in the top left.
- âShapesâ has its own new section, encompassing the old Rectangle/Oval.
- âPathâ is a brand new addition.
These might seem minor differences, but they turn out to be pretty big in terms of how your workflow might change. Letâs see how that may be, starting with Frames:

1. âFramesâ save you time
Speed is pretty important for prototyping tools, and the new Frame feature does make things a lot faster.
Essentially, Frames are like the previous Artboards, acting as containers in which you can layout various elements like buttons, images, or even more Frames. Hereâs how they speed things up:
- Frames nest automatically, saving you the effort of grouping things yourself. Just watch how elements are grouped hierarchically when added inside eachother:

- Frames are responsive to any screen size. We donât really know for sure what device an end user will ever be using, so itâs great that this tool actually has got responsiveness baked in.
Look how at how everything adapts when you resize a parent container â no layout inside breaks:

We donât really know what device an end user will ever be using
Our Frames Verdict
Using the Frames feature is pretty effortless thanks to the combination of automated nesting and adaptive layouts outlined above â itâs actually enjoyable to use.
Importantly, Frames also helps designers shift their focus away from devices and form factors, giving you time to cover the more important areas such as the journey of your user and the different contexts your app could be used in.
Itâs always been a peeve of developers when a designer sends them over a static desktop design, so the responsive aspect of Frames makes it easier to think across devices.

2. Shapes đ
The shape tool is very complete, and on a similar level to Sketch now. Framerâs description isnât hype either, it actually does pretty much everything youâll need:
Draw everything from basic shapes to complex icons. Insert rectangles, ovals, polygons, and stars, then use them as a starting point for more advanced shapes â just double-click to edit and customize completely. Want to create more unique shapes? Use boolean operations to add, subtract, intersect, and exclude shapes.

You can really go wild with it:

As seen above, double clicking a shape gives you access to advanced path editing too, which weâll look at in the next section.
Our Shape Tool Verdict
Itâs an amazing improvement in Framer, but nothing groundbreaking on the design front â itâs what you need in a design tool, so weâre glad that itâs there.
When it comes to editing shapes (that have been created in design view) in the code view though, we found itâs not possible to change the state (colours, size etc.) of them as you would a Frame/layer. To do so, shapes need to be grouped within a Frame, from which they will inherit some state changes of that Frame (e.g. movement or size). This is still great, and a step beyond many design tools.

3. A smart vector tool đ§
Path is one of the most exciting updates because itâs really smart!
If youâve ever tried to draw a symmetrical shape with a line tool alone, you may have found it difficult to align the different points. The Framer path tool really changes this. Hereâs âAngle Lockingâ in action:

In addition, the vector tool does a bunch more clever stuff, as summed up in Framerâs article yesterday:
Dynamic Center Points allow you to quickly find and snap the center points on your path line.
Angle Locking recognizes your initial path line and guides you to lock in just the right angle.
Segment Dragging is a quick way to drag and directly manipulate a specific section of your path line.
Curve Bending uses synchronized anchor points to guide you toward desired curvature, allowing for more advanced illustration work.
Our Path Tool Verdict
This vector tool really is unique, and even goes a step beyond Sketchâs own. Whatâs also great is that all the smart features work straight out the box â you donât have to configure them or anything đđ˝.
Prototypr opinion
In all, design mode in Framer offers everything you might need to design an app from start to finish, and have it work across all devices. For existing Framer users, these updates could mean the end of a separate vector tool (e.g. Sketch) altogether.
For less technical users though, youâll still have to get your head around the code aspects of Framer if you want to make your designs interactive â and the jump between design and code view can be quite a gap depending on your experience.
Either way, Framer also has one of the liveliest and helpful communities, so youâll never be short of help and advice.
Hope this review was useful â drop us your email for more updates in 2018. For daily news check out prototypr homepage.
And read more on Framerâs site:
