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Sketches, Wireframes, Prototypes. Levels of fidelity and what to expect from each

UX Boot Camp
Prototypr
Published in
6 min readNov 15, 2017

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Prototyping is all about giving concrete form to abstract ideas.

The only prototyping rule is: do it early and do it often.

Prototypes help us to:

According to the book Prototyping: A Practitioner’s Guide, prototypes helped increase accuracy by 50% while reducing requests for clarification by 80%. The same case study cited above saw 25% reduction in post-release bugs thanks to prototyping.

So what type of feedback are you willing to get?

Low-fidelity Prototypes

Example of how a sketch can help communicating the concept and the navigation

Evidence suggests that low-fidelity mock-ups are as effective in revealing design flaws as high-fidelity mock-ups, at least in this early stage (Virzi et al, 1996)

Middle and high-fidelity Prototyping

An example of a prototype made with Sketch App, Craft plugin and Invision

How to choose the ideal tool?

A few examples of different tools and its outcomes

So what is your favourite prototyping tool? Aaand why?

Gabi Braga — UX Designer at Envato Elements, freelancer at Toptal & beer enthusiast in her spare time

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Published in Prototypr

Prototyping, UX Design, Front-end Development and Beyond 👾 | ✍️ Write for us https://bit.ly/apply-prototypr

Written by UX Boot Camp

We are 3 UX Designers from 3 different countries, working for another 3 different companies (!), who got together to start a global UX sharing-movement online!

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