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Designing interactive experiences

Eder Rengifo
Prototypr
Published in
13 min readJul 14, 2017

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What

Alan Kay showing the Dynabook he developed in 1968.

“The best way to predict the future is to invent it” — Alan Kay

When

How

1. Be really aware of the problem

“It’s difficult to jump between active conversations” — Someone

2. Sketching time!

Reachable areas. Here a common posture using one hand. Notice how the horizontal ‘swipe’ action is a nature gesture.
This is the most common posture when an user is chatting. Here an open question about the up and down gesture.
And finally, an analysis of a chat app. Put attention to the red and blue areas.
My selected proposal

3. Execution

A little demo of the animation
Here the Framer code. You can see more in my Dribbble!

4. Simulating the experience

A brief recording of a person using the prototype

5. Measuring results

Final Thoughts

“Design is choice” — Bill Buxton

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Published in Prototypr

Prototyping, UX Design, Front-end Development and Beyond 👾 | ✍️ Write for us https://bit.ly/apply-prototypr

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